Spectre is a video game for the Apple II written by Bob Flanagan[2] and Scott Miller and published by Datamost in 1982.
[1][3] Spectre is a Pac-Man variant with a goal of collecting dots while avoiding "Questers."
The player navigates the maze with a 3D view on the left side of the screen and a top-down representation on the right.
A Spectre advertisement reads: You're marooned between the stars, and the deadly Questers are swarming through the space ports to destroy you.
Only Spectre brings you a fantastic 3-D maze action ... and a special enemy locator-screen[3] This article about a video game released for 8-bit computers is a stub.