Splasher (video game)

Players control a purple-haired Inkorp employee, who needs to save splashers from the evil Docteur, who wants to do deadly experiments on them.

After noticing and managing to make a narrow escape, he decides to save the rest of his co-workers from their fate, in a daring rescue mission that sees the player venture through the entire complex of Inkorp.

Splasher was developed by Splashteam, a studio founded by former members of Ubisoft Montpellier who have worked on Rayman and Rabbids.

[6] Creative director Romain Claude received an Advanced Degree in Game Design and Production Management between 2006 and 2008.

When he left he started working on the game alongside his friend Richard Vatinel, a 2D artist and animator who he met at school in 2006.

[13][14][15] Kevin Mersereau of Destructoid stated that, "The shadow of Super Meat Boy can be felt in almost every aspect of this game, but it introduces enough new mechanics to really make itself stand out from its inspirations."

"[17] Nintendo Life's Mitch Vogel stated, "Created by some staff that worked on the likes Rayman Legends and Rayman Origins, Splasher works as a brilliant callback to that style of twitch platforming while adding in a little bit of Splatoon to make something that's rather fresh.

"[16] Hardcore Gamer said, "For a first title, Splashteam has shown that they are more than capable of bringing some original ideas to one of gaming’s oldest genres."

He later stated that "The action-packed levels offer plenty of surprises to keep players on their toes, even if a few fall flat, and the brightly colored presentation further benefits the unique title.

In the game, players control a character who runs through a factory.