Unlike the original's top-down view, the remake is played with a chase camera, similar to a racing game.
There is a range of objectives, though the gameplay is similar on every level: the player must drive along shooting enemy vehicles, avoiding civilians and destroying set targets.
Objectives are generally to destroy things like enemy weapons, equipment and communications towers, to avoid civilian casualties, to tag things with tracking devices and so on, although some objectives that are a little different include escaping from a warehouse using a trabant within a tight time limit, escorting and protecting allied vehicles and even chasing and destroying a stolen Interceptor vehicle.
The weapons van also returns in this game, and features some of the same enemies (including "Switch Blade" Plymouth Prowler which has tire slashers, and the "Road Lord" Mack Superliner which can't be destroyed with machine guns).
[citation needed] The plot deals with Alec Sects, an F-15 pilot who was trained by the FBI, as he tries to take down Nostra, an Israeli-based international company that produces food products, bio-chemicals, genetics, e-commerce and children's software.
Following a parachute dive from the cliff-side base and landing safely on the ground, he heads toward Russia, setting the stage for SpyHunter 2.
[56][57] GameSpot's Ryan Davis praised the same version as "a solid reinterpretation of a video game classic that adds its own unique elements to the franchise without forsaking what made Spy Hunter what it was.
"[26] However, he later panned the PC port as "a very modest arcade driving game that's simply not worth playing [...] Graphics and the gameplay have been compromised too much in the transition.
"[25] Avery Score of the same website gave the Zodiac version 8.8 out of 10, saying that it "falls short of perfection, but is one of the best games in recent memory and a blast to play alone or with friends.