Spy Hunter II

Spy Hunter II is a 1987 vehicular combat arcade game developed and published by Bally Midway.

Unlike its predecessor, Spy Hunter II was not ported to any contemporary systems and remained obscure.

George Gomez, who designed the original, was critical of the sequel as it was made by Bally Midway without his involvement.

[1] The gameplay is similar to the original Spy Hunter but takes place in a 3D overhead behind the car view.

The player can obtain several weapons just like in the original Spy hunter such as oil slicks, missiles and smoke screen.