Standard-dynamic-range video

[1][6] Conventional gamma curves: The linear part of the conventional gamma curve was used to limit camera noise in low light video but is no longer needed with high dynamic range (HDR) cameras.

[3] A transfer function that is closer to Weber's law allows for a larger dynamic range, at the same bit depth, than a conventional gamma curve.

[10] HDR standards such as hybrid log–gamma (HLG) and SMPTE ST 2084 allow for a larger dynamic range by using a different transfer function.

[10] SDR video with a conventional gamma curve and a bit depth of 8-bits per sample has a dynamic range of about 6 stops, assuming a luminance quantisation threshold of 5% is used.

Professional SDR video with a bit depth of 10-bits per sample has a dynamic range of about 10 stops.

[10] While conventional gamma curves are useful for low light and are compatible with CRT displays, they can only represent a limited dynamic range.

[10][11] Standards require SDR to be viewed on a display with the same characteristics as a CRT (i.e. 100 nits peak brightness, gamma curve, Rec.