Typically combat takes place in the vast endless plane of 'Hyperspace' the method used to travel between star systems.
Each planet was then created using a stellar dust accretion program based on the mass of each star.
StarQuest Online was one of the only space-based MMORPG [4] where individual players can work together as crewmen on the same vessel, operating different control stations on the bridge.
Almost all starships have a real-world schedule to function, and cannot be used at all without at least one of the players present who serves as a senior officer in the game.
Exception to this rule is civilian owned shipping which may by its nature vary a great degree.
PC Gamer editors James Davenport and Wes Fenlon described StarQuest Online in retrospect as an "unconventional, and ugly, sci-fi MMO that let players fly starships together.
"[5] The German gaming magazine MeinMMO remarked that StarQuest Online had a decent 7-year run despite its "very weak graphics".