[1] In the initial release, Space Patrol, the brief rules cover character creation and abilities, psionics, alien creatures, gravity, and combat with superscientific weapons.
[1] In the revised edition retitled Star Patrol, character creation has been expanded to include the ability to generate an alien character from one of 32 races,[2] the choice of professions such as soldier, engineer, scientist, astronaut, trader, rogue/thief, and spy/diplomat, a choice of 25 skills, as well as the possibility of adding cybernetic body parts and psionic abilities.
[2] The game also includes monsters, starship design and combat, and statistics for weapons ranging from a simple dagger to a heavy blaster.
There is little provision for experience and none whatsoever for spaceships, alien cultures, general background, daily existence, or plain ordinary motivation."
It is an excellent collection of ideas for sf role-playing, and I would recommend it highly to someone interested in an accessory for Traveller, Space Opera, or Universe.