Star Wars: Republic Commando is a tactical first-person shooter video game developed and published by LucasArts.
Players can also indirectly control the actions of their squadmates RC-1262 ("Scorch"), RC-1140 ("Fixer"), and RC-1207 ("Sev") by issuing different commands, which allow for certain situations to be approached in multiple ways.
Republic Commando received generally favorable reviews at release, with praise directed at its story, characters, and combat, although some criticized its short length and average multiplayer.
His squadmates include RC-1262 ("Scorch"), a talkative explosives expert; RC-1140 ("Fixer"), a skilled hacker and a dedicated soldier; and RC-1207 ("Sev"), the squad's sniper who enjoys racking up kills.
The game begins with a montage detailing Delta Squad's creation, early life, and training at the cloning facilities on Kamino.
Upon successfully terminating their target, Delta Squad is retasked to several other objectives that were originally assigned to other Clone Commando teams that had been lost to enemy ambushes.
The squad proceeds to sabotage a battle droid factory located underneath Sun Fac's headquarters, disable a major anti-aircraft bunker that is wreaking havoc on the Republic Army's air forces, and finally sneak onto a disabled Separatist Trade Federation Lucrehulk-class Core Ship both to sabotage the ship and to steal important launch codes that will be used to prevent a significant portion of the Separatist fleet from retreating.
A year into the war, the now-veteran Delta Squad is sent to investigate the derelict Acclamator-class Republic Assault Ship (RAS) Prosecutor.
Delta Squad splits up to investigate, quickly losing contact with command as they board the ship due to unexplained communication jamming.
As Boss is about to reunite with Sev, the latter is suddenly attacked and captured by a Trandoshan who is part of a large force of slavers and mercenaries who have taken over the ship.
Delta Squad fight their way through droid boarders to reach the gunnery deck and activate the ship's turbolaser batteries to defend themselves.
The combined fire of the two Republic Assault Ships ultimately destroys the Separatist Battleship which also shuts down all remaining battle droids on board.
When the Wookiee Chieftain Tarfful, an important ally of the Republic, is captured by Trandoshan slavers on Kashyyyk, Delta Squad is sent to find and rescue him.
While making their way through the Trandoshan slave camp, they witness General Grievous arriving in his personal ship, the Soulless One, and are ordered to capture him if possible.
"The entire goal was to present a very dark and military take on the Star Wars universe from the point of view of disposable grunts – something no one had seen before," said Harlin.
"[12] Of note is the "Vode An" theme, which plays in the main menu and several key points throughout the game (such as when the player's clone commandos defeats a large group of enemies).
[38] A sequel titled Star Wars: Republic Commando: Order 66 was released in August 2005 for mobile phones running Symbian OS, and was developed by Magellan and published by THQ Wireless.
Titled Star Wars: Imperial Commando, the game would have explored the Republic's transition into the Galactic Empire from Delta Squad's perspective, but the project only went as far as concept art before being cancelled.