Stephen Regelous

He is best known as the creator of the Massive simulation system that generated the battle scenes of the Peter Jackson movie trilogy The Lord of the Rings.

In 1996, Jackson asked Regelous to work on The Fellowship of the Ring, the first movie in the LOTR trilogy.

[2] Regelous was asked by Jackson to come up with a program that could create the huge battle scenes in the trilogy.

[3] The 'revolutionary' new software generated individual 'agents' which, at the time, were the closest any program had come to artificial intelligence in digital characters.

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