Stranded II

Just like in its predecessor, the main goal of the game is to survive on a desert island environment, ultimately escaping and returning home.

[1] He supplied an additional update in 2008,[2] but then development on Stranded II was abandoned in favor of work on Counter-Strike 2D.

This enables map creators to incorporate narratives into their stories by use of character dialogues, quests, scripted events or cut scenes.

One goal of Stranded II was to allow an easy creation of modifications by use of these scripts and editable object definition files.

The new items, and the new possibilities to combine these allow the player to discover the game mechanics anew, increasing the replay rate.