Street Racer (1994 video game)

[9] Marketed as a "cross between Mario Kart and Street Fighter",[10] the go-kart themed game combined racing with comedy and beat 'em up influenced violence.

[7][11] The game's characters (including Surf Sister and Frank Instein)[12] possess unique power-ups such as the Screaming Banshee, Batmobile,[12] magic carpet and tri-plane.

Ideas for the game early-on focused on the inclusion of a famous Turkish folklore character, Nasreddin Hodja, and a "soccer mode".

Newcomers to the team, twins Tony and Chris West, spearheaded the development and were able to use their coding skills on the 4-player mode to bypass the need for Nintendo's DSP chip, saving $3 per cartridge.

[15] GamePro's Sarah Nade gave the SNES version a rave review, saying that it features gameplay similar to Super Mario Kart but is "even better."

[17] Jeff Kitts, reviewing the PlayStation version in GameSpot, called the game "mildly entertaining" and said "It's good enough for a weekend rental, but not much more.

[16] Gideon of GamePro agreed that the abundance of options and features are countered by the short and cluttered track designs and difficult-to-follow split-screen display.

However, he also praised the cartoon-like graphics and responsive controls, and deemed it a solid substitute for Mario Kart on the PlayStation, though he recommended gamers rent it before deciding whether to buy.

He called the graphics "very nice indeed, colourful and rich in detail" but said "racing tends to give you the impression that the road is moving while the car remains stationary."

[19] Other critics also noted that the game was inspired by Mario Kart,[9][17] with Esquire calling it a "likeable clone, boasting more cartoon characters in the kind of no-holds-barred go-kart race you dream of having when you come home from the pub with your chums.

SNES version screenshot