Strider (2014 video game)

[7] The game is a retelling of the "core Strider story" and its common theme which centers around Hiryu's battle against Grandmaster Meio.

Due to the character's popularity, developers want him to retain all of his abilities from the first and second Strider games but at the same time encourage the players to obtain new skills in order to progress and provide more variety.

[4] Kouichi Yotsui, also known as "Isuke" and original designer of the first arcade version of Strider, was not involved in the development of the 2014 game but gave his blessing by giving his prayers to Capcom USA.

[26][27][28][29][30] Adam Beck of Hardcore Gamer said of the PlayStation 4 version, "Double Helix has done a phenomenal job in bringing the futuristic ninja into the modern day by not only upgrading the visuals while maintaining the two-dimension plane, but adding an addictive and well-constructed progression structure to keep the campaign interesting.

"[35] Slant Magazine gave the PS4 version four stars out of five and said, "The less resilient player can and will die more than they have in quite some time; the good ones will be just as excited going back for more after the hundredth Game Over as they were at the first.

"[25] The Digital Fix similarly gave the same console version eight out of ten and said it was "a game that will succeed on its own merits and not by comparison to the original.

"[36] Digital Spy gave it a similar score of four stars out of five and said it was "admirably true to the game that Capcom released on arcades in 1989 and will delight those who still hold a candle for the original, with its unaltered core gameplay and polished production values.

"[24] National Post likewise gave it a score of eight out of ten and called it "a great meaty throwback worth the $15 offer price.

"[38] Edge gave the Xbox 360 version a similar score of seven out of ten and called it "a sensitive update for a series many thought would stay stuck in the past.