Stuttering equivalence

In theoretical computer science, stuttering equivalence,[1] a relation written as can be seen as a partitioning of paths

π

π ′

into blocks, so that states in the

block of one path are labeled (

) the same as states in the

block of the other path.

Corresponding blocks may have different lengths.

Formally, this can be expressed as two infinite paths

π =

π ′

being stuttering equivalent (

π

π ′

{\displaystyle \pi \sim _{st}\pi '}

) if there are two infinite sequences of integers

such that for every block

holds

Stuttering equivalence is not the same as bisimulation, since bisimulation cannot capture the semantics of the 'eventually' (or 'finally') operator found in linear temporal/computation tree logic (branching time logic)(modal logic).

So-called branching bisimulation has to be used.

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The paths and are stuttering equivalent.