Sweet Licks, known as Okashi Daisakusen[a] in Japan and Choco-Kid in Europe, is a 1981 coin-operated redemption mole-buster arcade game developed and published by Namco.
Players use a foam-covered mallet to whack the eight "Pyokotan" cake monsters that emerge from the colored holes placed on the machine.
Sweet Licks was widely-successful, and is considered an influential and important game in the arcade industry for inspiring other manufacturers to create similar titles, becoming a large, growing market in later years.
[8] Namco, who was beginning to shift towards arcade video game production after hits like Galaxian and Pac-Man, began to notice arcade centers in Japan be flooded with "mole buster" games, where players used a foam mallet to hit plastic moles that popped out of the machine.
Namco's North American division presented the game at the 1982 Amusement Operator's Expo tradeshow, held in the Hyatt Regency Hotel in Chicago, Illinois, where it was renamed to Sweet Licks.
It was mostly popular with families and women for its light-hearted tone, becoming a mainstay in Japanese amusement centers, and its success lead Namco to produce several similar redemption games in later years, such as Gator Panic (1989).
It is considered an influential title in the arcade game industry for its unique concept inspiring other manufacturers to pursue a similar idea.
Joystik magazine, who reported on the game's presence at the 1982 Amusement Operator's Expo tradeshow, labeled it as one of the stranger titles presented for its odd concept and bizarre gameplay, which they felt was "just too weird for words".