Shoot Away

Shoot Away[a] is a 1977 electro-mechanical (EM) light gun shooter arcade game developed and published by Namco.

Players use the shotgun-shaped light guns to fire at clay pigeons, represented as flying white dots on a projector screen.

[3] Using the attached lightguns, players have two attempts to shoot at both white targets — representing clay pigeons — that arch across the screen.

[5] Development of Shoot Away was done by Sho Osugi, an engineer for Namco that worked on many of the company's driving games for arcades.

It was designed to be smaller and more compact for arcades and other street locations,[3] and used mirror effects combined with projection systems.

Namco released CosmoSwat in 1984, which was a reskin of Shoot Away that featured a science fiction-motif and a video display on the gun holster stand.

[16][better source needed] A 1992 sequel, Shoot Away II, was published in Japan, featuring additional difficulties and new fiber optic lightguns.