for home computers were released by Ocean Software for the ZX Spectrum, Commodore 64, and Amstrad CPC in 1987.
TNK III is a game in which the player uses a tank to destroy enemies using machine guns and cannons while maneuvering to the destination, and searching power-ups that can be retrieved along the way.
a positive review in January 1986, with praise for the "instantly playable" and "action-packed" gameplay as well as the rotary joystick controls, but they felt the graphics were dated.
[3] Mike Roberts and Eric Doyle of Computer Gamer magazine also gave the arcade game a positive review in early 1986, praising the "novel joystick" controls and comparing the gameplay favorably with Capcom's run-and-gun shooter Commando (1985), stating it is "approaching that sort of quality".
[7] The Commodore 64 version of the game was reviewed in 1988 in Dragon #135 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column.
Koji Obada went on to combine the run-and-gun shooter gameplay of Commando with the rotary joystick controls and tank vehicles of T.A.N.K.