Test Drive 4 is a racing game developed by Pitbull Syndicate and published by Accolade for PlayStation and Microsoft Windows in 1997.
It offers 14 supercars and muscle cars, and tasks the player with beating computer opponents in tracks set in real life locales.
The game's tracks are long courses with rural roads and urban streets, and commonly feature traffic and short corners.
Test Drive 4 offers 14 supercars and muscle cars, and tasks the player with beating computer opponents in tracks set in five real life locales: Keswick, Cumbria, San Francisco, Bern, Kyoto, and Washington, D.C.;[1] the Windows version adds a sixth location: Munich.
The game's tracks are long courses with rural roads and urban streets, and commonly feature traffic and short corners.
[9] Prior to its completion, the publisher spent $2 million dollars on a promotional campaign for the game; television commercials ran on ESPN, Speedvision, and MTV during the final two weeks of November, and radio advertisements appeared on The Howard Stern Show in December.
Accolade vice president Stan Roach said that the company anticipated the game to be the highest-selling racing title of the winter season (and also its most successful product "in years"), and that the advertisements are the first time they signed promotional deals with broadcasting media since the beginning of the "16-bit market".
[21][22][23][26] IGN's Jaz Rignall added: "Also, the car's weight-shift response is not fluid, so there's no feeling of feedback -- once you lose control, it's very difficult to avoid spinning out."
[25] Pitbull Syndicate developed a 1998 sequel, Test Drive 5; it features more vehicles and tracks and competed with Need for Speed III: Hot Pursuit.