The Burning Wheel is a fantasy tabletop role-playing game independently written and published by Luke Crane.
Humans have access to Sorcery and miraculous Faith, Elves have a Grief statistic and spell-songs, Dwarves have Greed, and Orcs have blasphemous Hatred.
Examples of such mechanics include pre-negotiated roll or scene outcomes, the 'Let it Ride' rule, and the absence of hidden information.
The GM is encouraged to create problems and challenges that specifically probe and test the Beliefs and Instincts of the PCs, and as a consequence characters frequently undergo significant change in their goals and attitudes over time.
The game also includes a variety of complex, but technically optional, sub-systems for dealing with combat, chases, negotiation and spell casting.
A second edition, incorporating significant rules and text changes and generally referred to as Burning Wheel Revised, was published on 5 May 2005.
It includes three ready-to-play scenarios, a host of pregenerated character templates for all officially supported races, and an extensive Commentary section that provides advice about how best to play the game and use the system for fun and challenge.