The ClueFinders Math Adventures

In a village high in the Himalayas, twenty-four priceless treasures have been stolen.

An elder of the village calls the ClueFinders to help uncover the treasures and the thief's identity.

The game is set up similar to Clue in that the central goal of each round is to identify three variables - who stole the treasure, which treasure they stole and where they hid it - based on clues.

Clues are acquired from playing games and helping the villagers with their work.

The game has nine different activities, purely focused on the subject of Mathematics including Arithmetic, Decimals, Fractions, Geometrics, Graphs and Logic.