The Corporate Machine

The Corporate Machine (known in Europe as Business Tycoon) is a business simulation computer game from Stardock in which the goal is to create a corporation in one of four industries (automobiles, aircraft, computers, or soft drinks) and eventually dominate rival companies.

The game is started at the home site (which is randomly chosen on the map) and with one sales executive.

The sales executive can be moved around the map freely by plane; however, while in transit he will not grant any penetration benefit.

Other buildings include an intelligence facility, which will generate and display information in the form of graphs.

If market leadership is lost in an area where a site is, the employees' morale will drop sharply.

Marketing, manufacturing, and researching buildings can be accessed in order to make adjustments to the multiple operations within the company.

The price should not be raised too far as demand will drop quickly if there are different companies in the same area and market leadership could be lost.

Different projects also give different bonuses, such as decreasing the cost to manufacture or increase the appeal to consumers.

Cards have effects such as receiving money from the government, a research boon, revealing large blocks of regions, twisting the desires of consumers, physical destruction of competitors assets, cutting costs through illegal activities, and publicity boosts.

The Corporate Machine expands on themes introduced in an earlier Stardock game from 1997, called Entrepreneur.

[4] Brett Todd from GameSpot describes the game having "winning design, powerful artificial intelligence, and a great sense of humor".