The Finals

The Light build is given abilities related to speed and movement, which are the Cloaking Device, Evasive Dash, or the Grappling Hook.

The gadgets unique to the Light build also help them evade and hide, making them a viable option despite their low health.

The Medium build features several support items, including the Healing Beam, the Defibrillator (to revive teammates hands-free), and the Guardian Turret.

The Heavy build is given powerful destructive tools, such as the Sledgehammer, RPG-7, and C4, as well as protective measures like Barricades, or Mesh and/or Dome shields.

[6] These include the highly player-modifiable terrain (both destruction and limited construction), varied weather conditions and time of day (which change between matches), and team compositions.

Other teams can "steal" the cashout in progress if it is left unguarded, claiming ownership of the point and the remaining potential payout.

Each vault that appears on the map is more valuable than the last, ranging anywhere from $10,000 to $22,000, enabling teams at the bottom of the scoreboard to overtake first place if they claim enough money at the very end of a round.

Aspects of these objectives take inspiration from traditional capture the flag and king of the hill game types, requiring teams to have control of the area to perform the desired action.

This currency can be turned in at temporary deposits that appear on the map periodically, forcing teams to occasionally congregate in the same place to "bank" their coins.

[17] On June 7, 2024, it was announced that in Season 3 of The Finals, Terminal Attack would replace Cashout Tournament as the main ranked mode.

As of September 26, 2024, partially due to heated backlash from the fanbase, Cashout Tournament was reinstated as the main ranked gamemode.

Tournaments feature a modified version of the Cashout game mode, occurring in consecutive rounds with a bracket of 8 teams (24 players).

In the final round, the top two teams face off head-to-head in Quick Cash rules to determine a winner.

Players earn or lose any amount of rank points depending on the combined skill of the enemy teams and the expected outcome of the match.

Debuted on June 13, 2024, with Season 3, World Tour consists of weekly rotating Cashout Tournaments with occasionally changing variations of the standard ranked rules.

[21] Unlike ranked mode, players cannot lose points earned towards their World Tour badge, and are rewarded only by how far they make it in each tournament, not by the skill of their opponents.

While World Tour features the same format as Ranked Tournaments, featuring 4 teams of 3 in each round, the rules are slightly more relaxed, allowing for temporary in-game events like Mega Damage and Low Gravity, while also allowing players can swap items from their reserve loadout between respawns.

In Steal The Spotlight contestants played as the Heavy with a pre-set loadout consisting of the Lewis Gun and SA1216 as primary weapons, a variety of gadgets, and Charge 'n Slam as their Specialization.

Medium was restricted to the Healing Beam as the Specialization, R.357 and Model 1887 for the weapons, and the Zipline, Explosive Mines, and Goo Grenades for the build-specific gadgets.

Heavy was restricted to Charge 'n Slam for the Specialization, The Lewis Gun and The Sledgehammer for the weapons, and Pyro Mine and Barricades for build-specific gadgets.

Similar to Smoking Guns, there was also a specific set of cosmetics for this game mode in the form of Easter-themed bunny suits, which all players had equipped during the match.

By completing certain contracts within Bunny Bash, contestants could obtain the cosmetic items worn in the game mode in addition to Easter-themed weapon skins.

[32] According to IGN, poor performance and low frame rates posed an issue during the game's early closed betas.

In The Finals , teams of players must compete against each other as they participate in a fictional VR combat game show.