Developed by Artificial Mind & Movement and published by Konami, the game was released in North America one week prior to the film's theatrical release—November 10, 2000.
The Grinch stares down at Whoville through his telescope from Mount Crumpit, planning to take the Whos' presents using his gadgets.
However, the Grinch accidentally falls off his mountain of boxes and his blueprints fly away down to Whoville and various parts of Wholand.
[4][5][6] John Gaudiosi of NextGen's review for the latter console version had positive comments on controls and graphics, but called the gameplay dull and not challenging and recommended the game only for Grinch fans.
[7] Star Dingo of GamePro's website-only review said, "While a scant few of The Grinch's tasks are fun, the rest are either boring, frustrating, or both.