The Norwood Suite is a 2017 adventure game developed by Cosmo D and published by Alliance.
[2] The game does not have a loss condition, and consists primarily of exploration, reading dialogue, and solving puzzles.
Gone Home and Dear Esther inspired Heffernan to focus more on exploration than puzzles and victory conditions, and he cited Thief as a major influence on The Norwood Suite's design.
[8] IGN said it feels like arriving in a unique and enjoyable form of "actual virtual hell".
[10] Rock Paper Shotgun said its core theme was "learning about music and the creative process"[11] and, in a retrospective review, wrote, "I guarantee you'll have never seen a stranger or more surreal hotel than this.