Off-Peak is an adventure game developed and published by Cosmo D. Players explore a surreal train station and attempt to leave a dystopian city.
[1] Players arrive in a train station, attempting to leave a dystopian city.
He was inspired by musician John Zorn to make a surreal world based on improvisation that is grounded in a strong theme.
[3] Heffernan credited video games with giving him a "wider creative bandwidth" to talk about life in New York City, people he knew, and the intersection of music and commerce.
Describing it, they said "whether or not this is a videogame, a music video or a mood board is a question with no incorrect answer".