However, a prophecy states that, if three grains of sand are placed in the Revuss hourglass on the day of the eclipse by a brave hero, Kraal's doom would be sealed.
To fulfill the prophecy in the limited time of three days, the player must go on three quests and solve various puzzles along the way to be rewarded the three grains of sand that needs to be placed in the Revuss hourglass.
[2] Metzomagic gave it 80%, praising its "complete lack of combat" as one of the appealing aspects of the "absorbing and challenging" adventure game".
[4] Adventure Gamers gave it 40%, commenting that for players who don't particularly enjoy inventory puzzles, the game becomes "obscure, tedious, and, well… plain unenjoyable".
The Prophecy boasts some beautifully digitized screens, fascinating humorous creatures and intricate solvable puzzles.