[3] The Shore borrows elements from walking simulators and survival horror genres, with a large portion of the game's earlier levels being focused on navigating and interacting with the environment in search of clues and items that develop the story, while later sections involve combat and monster chase sequences.
[5][6] As part of the exploration component, The Shore features a variety of puzzles, many of which involve the player finding and using items scattered throughout the environment to unlock access to the next area of the game.
Based on the works of H. P. Lovecraft, The Shore tells the story of Andrew, a fisherman in search of his daughter on a mysterious island overrun with nightmarish Lovecraftian entities.
The campaign successfully ended in August, raising the necessary funds for Dragonis and Brosteanu to flesh out the game's Story mode.
[4][5] A few days after the game's release, developer Ares Dragonis announced plans for a separate version of The Shore with VR support.