The Starnaman Incident is an adventure published by Timeline in 1984 for the post-apocalyptic role-playing game The Morrow Project.
In The Morrow Project, teams of volunteers have been cryonically frozen in hidden bunkers called boltholes in order to survive an expected nuclear holocaust, with the intention that they rebuild civilization when they emerge.
The gang members emerged and used the bolthole's tools, armaments and devices to institute a reign of terror in the area for 15 years.
The team must regain the trust of the locals, and find their way past the automated defenses of a logistics support base, all while dealing with packs of mutant wolves.
[1] In Issue 20 of Imagine (November 1984), Chris Baylis reviewed three Morrow Project adventures — Operation Lucifer, The Ruins of Chicago, and The Starnaman Incident — and found that The Starnaman Incident was "the weakest of the three releases, but there is an interesting location designed as a play-aid for future reference.