The Town with No Name

[3] In the American frontier, a drifter with a John Wayne-esque voice referred to as "the Man with No Name" gets off a train at the station outside the Town with No Name.

Eb, having dropped his gun in surprise and resigning to his defeat, asks No Name to kill him, believing him to be a man called Billy-Bob, whom he had earlier challenged to a duel.

[4][5] To trigger an alternate ending, No Name can leave on the train that brought him into town at any point prior to his encounter with the bandit "Wildcard" Willy McVee in the saloon.

[5] The gameplay is divided into two main forms: a point-and-click format with menus containing multiple options, followed by short animated scenes based on the player's selections; and a light gun-type interface where the player must quickly shoot a target before the target shoots back, ending the game in defeat.

Minigames include three-card monte, Chase the Ace, and a quick time event where the player must click a moving drink that the bartender in the saloon slides towards No Name so he can catch it.

The exception after killing some of the bandits in the street is the required encounter with "Wildcard" Willy McVee in the saloon; any subsequent attempts to leave will trigger the last few duels, culminating in the showdown with Evil Eb.

Screenshot of The Town with No Name
The gameplay of "The Town with No Name"