The Writer Will Do Something

The Writer Will Do Something is an interactive fiction video game written by Matthew S. Burns and Tom Bissell and created using Twine.

[1] The game exudes an air of "weary pain",[1] and aims to explore the "debilitating pressure of high-budget videogame writing".

"[2] Meanwhile, Rock, Paper, Shotgun felt it was a "mix of sharp social observation and collective embarrassment".

[5] Kill Screen compared the game's keen sense of auteur status to those of Cibele, The Beginner's Guide, and Emily Is Away, and further described it as a "PTSD flashback" with circular arguments and no clear solution.

[6] Gamasutra noted that while there are practical guides, blogs and talks available to teach aspiring writers how to write video games, this is a rare interactive experience that demonstrates what it is actually 'like' to write a video game, likening it to "Empathy Machines" as defined by Liz England.