[2] In Timeslip the player is presented with the screen divided into three sections or time zones.
The object of the game is to destroy 36 orbs placed within the three sections and synchronize the clocks in all three zones to 00.00 hours.
In addition, if a player is hit five times, a "timeslip" occurs, which is a desynchronisation of all clocks.
Your Commodore reviewer summed up Timeslip as the best game he had seen on the C16, and he recommended it without hesitation.
[3] The review in Computer and Video Games magazine was equally positive: "Timeslip's designer and programmer, Jon Williams, has come up with a nifty and exciting little game.