Titan (Fighting Fantasy book)

The black-and-white internal illustrations and maps are by John Blanche (who also contributed one of the internal colour illustrations), Paul Bonner, Leo Hartas, Bob Harvey, Bill Houston, Alan Langford, Steve Luxton, Iain McCaig, Russ Nicholson, Wil Rees, John Sibbick, and Gary Ward.

After a foreword by Jackson and Livingstone, the rest of the book deals with the following topics: The fictional world of Titan is the setting for the majority of the Fighting Fantasy titles.

There are three main continents: Allansia, Khul and The Old World, and other remote locations such as the Isles of the Dawn and Arrowhead Islands.

Allansia is apparently the largest continent and the setting for many of the earliest Fighting Fantasy titles.

[6] South of Port Blacksand lies the Desert of Skulls, home to the lost city of Vatos.

These are the Snakelands, ruled by a snake-like race, the Caarth; and the Swamplands of Silur Cha, home of the Lizard Men.

The Lizard Men in this region are constantly besieging the human city of Vymorna, northwest of Silur Cha.

The Old World is a largely civilized land mass which escaped the cataclysmic wars that devastated the other continents of Titan.

Gallantaria is a nation mainly populated by peasants and merchants; its capital, Royal Lendle, is noted as a centre of learning.

[20] Southern Khul is dominated by the barren Scythera Desert and the Inland Sea, the latter region being home to numerous pirates.

He also said "the whole thing is beautifully produced and lavishly illustrated", and concluded his review by saying Titan was "probably the best value around in fantasy RPG source books".