To Challenge Tomorrow is a multi-genre role-playing game published by Ragnarok Enterprises in 1983 that can be adapted to any setting or time period.
[1] The rules are general, using a skill-based system, with skill scores heavily modified by a character's basic statistics.
[1] To Challenge Tomorrow was designed by Dave Nalle, and published by Ragnarok Enterprises in 1983 as a digest-sized box containing three booklets and a sample character sheet.
72), William Barton commented that "if you can look beyond its production limitations, I think you'll find To Challenge Tomorrow a worthwhile purchase, even if for nothing else than several good gaming concepts.".
Swan found the four included scenarios "underdeveloped and graphically weak (the maps, for instance, are tough to read) — problems that plague the entire project."