It was created in 1999 by Marcelo Cassaro, Rogério Saladino, and J. M. Trevisan as a special booklet to commemorate Issue #50 of the magazine Dragão Brasil.
After Holy Avenger was published, Cassaro called his two assistant editors, J. M. Trevisan and Rogério Saladino, to an editorial meeting in his apartment to discuss how to commemorate the upcoming 50th issue of the magazine.
The eventual product was an 80-page booklet inserted into the magazine called Tormenta, named after the magical storm that ceaselessly ravaged the seas around the continent of Arton.
Soon after, they published a new edition using only the rules for 3D&T,[6] in order to avoid copyright issues with Wizards of the Coast and Steve Jackson Games.
[13] In 2010, the two Trios collaborated on a new edition of Tormenta, published by Jambô Editora, with a game system based on OGL, but with many elements of its own.
The appeal raised R$1,918,486 (approximately US$600,000), 2,400% of the original target, the largest Brazilian crowd-funding campaign up to that time, and the first to top R$1 million.
Reverie Knights Tactics (2022) is a brazilian strategy indie game inspired by the Tormenta RPG universe [16].