[7] A Director's Cut edition was released via the Wii U's eShop[8] on the console's launch day in all regions except Australia and Japan.
Scattered throughout the levels are also letters, poems, and documents which further flesh out the backstory and provide additional insight into the game's characters.
Trine 2 takes places some years after the restoration of the kingdom of the previous game and opens with Amadeus (voiced by Kevin Howarth) sleeping after a long night trying to once again learn the elusive fireball spell.
Upon his arrival Pontius (voiced by Brian Bowles) appears, the Trine having already summoned him after he protected peasant farms from magically overgrown vines, and informs Amadeus that they are needed once more.
She reveals herself as the crown princess Rosabel (voiced by Charlotte Moore), and asks the heroes to help her rid the kingdom of all the evil that has befallen it, to which the three agree readily.
Through a series of book entries, looted poems, and narrative scattered around the levels, a story of two sisters, Rosabel and Isabel (voiced by Alix Wilton Regan), unfolds.
The two were talented at magic, but as the stories progress into their later years it becomes clear that it was Isabel that got the most attention, received nicer gifts, and was eventually chosen as Queen.
Taken to a secret hiding place where they used to play as small children, she is imprisoned by Rosabel and is held captive by an enchanted tree under an irreversible sleep spell.
They quickly make their escape and, along the way, overhear goblins talk that the forest's growth has reached their homeland and that the monsters plan to attack.
The game ends with them sitting by a campfire sharing stories of their grand adventure before finally travelling back to their homes for the night.
The heroes return home after saving Isabel's kingdom, yet they fail to realize they forgot to deal with the invasion on their homeland planned by the goblins they encountered in the wilderness.
While relaxing in a tavern, the attack begins, and the three decide to reach the town walls to help defend the city; unbeknownst to them, however, a band of goblins has been dispatched to Amadeus's cottage to kidnap his (very scornful) wife Margaret.
The three manage to escape from the belly of the beast and find themselves close to a factory of flying machines used by the goblins, where they overhear that Wheeze is building a battle tank on the floating Cloudy Isles.
Kokkonen stated that he hopes that Trine 2 "shows that Linux can provide a proper gaming experience" and that they are "very excited to see how Linux users react to the game.”[14] The basic porting process for the Wii U's Director's Cut edition was achieved by Frozenbyte in just two days, which gave the development team plenty of time to adjust visuals and implement the exclusive touch screen functionality, and subsequently made the game ready to be launched alongside the Wii U console launch date in all regions.
[16] The support for Trine 2: Director's Cut is cited as one of Nintendo's initial steps into reaching out to the independent video game development community.
[17] Frozenbyte marketing director Mikael Haveri has also revealed that it will also feature several new puzzles based on light, water, low gravity and magnetic elements.
A multiplayer mode called Magic Mayhem was in development at one point but was later scrapped in favor of more focus on the Dwarven Caverns level.
[16] Additionally, Frozenbyte has plans to include some Miiverse support at some point in the future, with Mikael Haveri citing that "it's opening up the possibilities of what you can do in terms of interaction with other players and so on.
[22] A cross-platform and DRM free release of Trine 2: Complete Story was then later made available as part of Humble Indie Bundle 9.