Tutankham

Armed with a laser weapon that only fires horizontally, the player loots the maze-like Egyptian tomb of Tutankhamun while finding keys to locked chambers and fighting off creatures.

The explorer wields a laser weapon that only fires left and right—there is no vertical offense—as well as a single screen-clearing "flash bomb" per level or life.

Tutankham was ported to home systems by Parker Brothers, who advertised the game extensively in North America,[12][13] where it released in June 1983.

They gave the VIC-20 port a positive review, calling it "a superb piece of software" amidst "the plethora of mediocre and poor quality titles being touted for this machine", but they criticized the VIC-20 cartridge's high UK price of £29.95 (equivalent to £128 in 2023).

[4] Bill Kunkel and Arnie Katz reviewed the Atari 2600 port in the Arcade Alley column of Video magazine in 1983, calling it "a superb translation" of the "coin-op oddity—an adventure game" for the 2600.

They said "the play-action is fascinating" and invites "frequent replays" while praising the "wonderful blend of puzzle-solving and hand-eye challenge" as well as the "lush colors" and "Arabian-style score marker".

They gave it a positive review, calling it an "arcade adventure" that "remains a hidden gem in Konami's illustrious history".

[9] Tutankham is included in Konami Classics Series: Arcade Hits for the Nintendo DS (renamed to Horror Maze).

[34] Jack Palevich, designer of Gauntlet's main inspiration, Dandy (1983), also mentioned being influenced by "half-forgotten" maze-exploration arcade games which contributed the idea of using keys to unlock doors.