Ubisoft Toronto

[3] Key hires included producer Alexandre Parizeau and creative director Maxime Béland, who were brought on for the production of a new game in the Tom Clancy's Splinter Cell series, and were considered co-founders of the studio alongside Raymond.

[6][7] A second, smaller development team for an undisclosed project was headed up by Lesley Phord-Toy, and Rima Brek was put in charge of the studio's internal Technology Group.

[11] The studio's debut project, Tom Clancy's Splinter Cell: Blacklist, was released in August 2013 to critical success.

[16] Near the end of June 2020 and into July 2020, a wave of accusations related to the MeToo movement swept through the video game industry, including several directed at some Ubisoft employees.

[5] Parizeau left the company in February 2021 and was replaced by Istvan Tajnay, who had previously been the managing director for Ubisoft Berlin.

[17] In December 2021, it was announced that the studio was developing a remake of Tom Clancy's Splinter Cell (2002); reports on the project appeared earlier in October.