Uncharted 2: Among Thieves

These improvements enabled extensive motion capture, greater in-game cinematic sequences, and inclusion of an online multiplayer component, a first for the franchise.

Uncharted 2: Among Thieves received acclaim for its narrative, voice acting, graphics, technical achievements, and cinematic quality.

Uncharted 2 is an action-adventure platform video game played from a third-person view, with the player in control of Nathan Drake.

The co-op multiplayer allows a maximum of three players to take the roles of Nathan and two other "hero" companions and features missions involving gunfights, platforming, and teamwork-based objectives.

Six competitive modes are featured: Deathmatch, Plunder, Elimination, Turf War, King of the Hill and Chain Reaction.

Gold Rush is a cooperative mode of play where 2–3 players must team up to obtain a treasure, which is randomly spawned on the map, and take it back to their base, much like Plunder.

[8] Two years after the events of the first game, treasure hunter Nathan "Nate" Drake (Nolan North) is approached by former associate Harry Flynn (Steve Valentine) and Flynn's associate Chloe Frazer (Claudia Black) to help steal a Mongolian oil lamp connected to Italian explorer Marco Polo's doomed 1292 voyage from China.

Nate and Flynn break into a museum in Istanbul and find the lamp, which contains a map and flammable resin that reveals Polo's fleet was shipwrecked in Borneo, and was carrying the Cintamani Stone from the fabled city of Shambhala.

She reveals that Flynn is working for Zoran Lazarević (Graham McTavish), a Serbian war criminal seeking the stone.

They encounter Nate's ex-girlfriend journalist Elena Fisher (Emily Rose) and cameraman Jeff (Gregory Myhre), tracking Lazarević.

Chloe switches sides to maintain her cover while Lazarević kills Jeff and obtains Shambhala's location from Nate, who escapes with Elena.

After reacquiring the phurba from Chloe, Nate and Elena unlock the secret passage to Shambhala underneath the monastery, but Lazarević corners them.

In the city, the group discovers that the Cintamani Stone is a giant amber derived, along with the flammable resin, from the sap of an ancient tree of life.

First revealed by Game Informer in December 2008, the first teaser trailer showed a weary, wounded Nathan Drake marching through a snowstorm to reach a phurba half-buried in the snow.

[9] A second teaser trailer was released soon after, showing a badly wounded Drake stuck in the remains of a wrecked train hanging precariously over a cliff.

[21][23] Naughty Dog's creative director Amy Hennig revealed a special Fortune Hunter edition of Uncharted 2 that was not obtainable in stores.

The Fortune Hunter edition contains the game, a replica of the Phurba Dagger artifact and stand, a BradyGames strategy guide, an art book, the official soundtrack, and a collector's case autographed by Naughty Dog.

[24] Exclusive to the PAL region, the Uncharted 2 special edition contains the game, gold versions of the Beretta and AK-47 weapons, two post cards, a PlayStation 3 theme, and multiplayer skins.

Among other features, this edition includes all previously released downloadable content (with the exception of the Sidekicks Skin Pack),[15] four motion comics, and Pinball Heroes: Uncharted for the PSP.

[28][29] The first pack of downloadable content (DLC) was released on November 27, 2009, and featured a new multiplayer map, "The Fort", from The Fortress chapter in Drake's Fortune for free.

[30] It was quickly followed by "Uncharted: Eye of Indra Multiplayer Skin Pack" in December, exclusively for the PAL PlayStation Store.

[32] A DLC pack that contained two new multiplayer maps, six skins based on Uncharted: Drake's Fortune, 12 PSN Trophies, and 13 medals was released in February.

This space is called "Nepalese Village" and features the mini-games Mask Mayhem, Torch Race, and Fortunate Thieves with rewards.

[38] In the video on the PlayStation blog, Jack Buser, the director of Home for SCEA, describes the mini-game, Fortunate Thieves, as being a "full-on, interactive mini-MMO".

In-game cutscenes were overhauled to improve lighting, visuals, and character models, while online leaderboards and motion blur were introduced.

In their review, they called the game "long, visually stunning, deep and explosive, Uncharted 2 combines all the qualities you can find in a videogame, and more!

The magazine awarded the game 21/20, a score that was reached five years prior by Grand Theft Auto: San Andreas.

[68]The Los Angeles Times review suggested the game would "fit better on a big screen in some multiplex", and also added that "Uncharted 2 is ridiculously immersive, so much so that you forget you are controlling the actions of treasure hunter Nathan Drake ... everything is done right".

[48] IGN described certain repetitive gunfight sequences as "a little aggravating" and complained about the "very linear" climbing sections, yet calling it a forced complaint.

[73] For its 15th anniversary, IGN wrote "...it was Uncharted 2 that set the template for the cinematic story-driven adventure game that would become PlayStation’s bread and butter in the years to come.

Drake climbs a hotel in Nepal as he attempts to locate a temple.