512×256 pixels, 4 colours out of 256-colour palette Vector-06C (Russian: Вектор-06Ц) is a home computer with unique graphics capabilities that was designed and mass-produced in USSR in the late 1980s.
A commercial project called Vector Turbo+ with a Z80 CPU, clock frequency increased to 6 or 12 MHz, RAM sized up to 2 MiB and a variety of other improvements was in development.
CPU: KR580VM80A (8080 clone), factory overclocked to 3 MHz (standard frequency was 2.5MHz); Busses: 8-bit data bus, 16-bit address bus; Memory: 64 KiB RAM, up to 32 KiB can be used as video memory; 2048 bytes of ROM (512 bytes in earlier models); Video system supports following modes:[4] The frame buffer of Vector-06C is unusual for home computers.
Standard 60-minute cassette could hold:[4] FSK was primarily used in compatibility modes, which allowed reading data written on Microsha, Radio-86RK and ZX Spectrum.
Original software titles were games, programming languages (BASIC, Pascal, a monitor/debugger, Assembler), text and graphics editors, etc.
As a gaming system it surpassed most of the other Soviet computers, thanks to its unique multi-color palette and reasonably fast graphics, smoother hardware vertical scrolling, capabilities of the hardware overlay up to 4 image planes, 3-voices sound chip, a fairly large amount of RAM, far more in line with Western computers in terms of specifications.
Many games ported from the MSX standard, and almost without any changes (Rise Out, Putup, Alibaba, Eric, Binary Land, Pac-Man, Pairs, Stop the express, and others), and less from the ZX Spectrum and IBM PC (Exolon, Color Lines, Boulder Dash, Cybernoid, Filler, Best of the Best, and others).
Many games developed specially for Vector: Ambal, Adskok, Grotohod, Polet (Flight), Planet of Birds, Sea Hunter, Death Fight, Cyber Mutant and others.
Wide graphics capabilities in many cases allowed with absolute accuracy to simulate the MSX, Spectrum, IBM PC and other PCs.