Video games in Indonesia

Over 40 million people in the country are active gamers, with mobile gaming being the dominant sector in terms of revenue.

Arcade centres also appeared, including major chains Timezone which started in Indonesia at 1995 and Amazone which was established in 2001.

According to a designer from Namco Bandai, 1,000 of the 1,500 arcade machines distributed in Asia Pacific operated in Indonesia.

Examples include South Korean online first-person shooter Special Force which featured levels in Jakarta with the Monumen Nasional as a background and Harvest Moon.

This change also allowed extension of the playerbase beyond typical youth gamers to a more casual demographic, with the game platforms including Facebook in addition to the application stores of iOS and Android.

Sales of video game hardware, including consoles and accessories, amounted to just around IDR 200 billion annually between 2011 and 2016.

[7] Approximately 56% of PC game players in Indonesia are males, with the 21–35 age group making up the largest demographic.

[18] It also holds an annual trade show known as Game Prime since 2016, which targets developers from Indonesia and the ASEAN.

[24] Most of the new titles created are targeted towards the PC or the mobile market, with only a single game released for the PlayStation 4 in recent times and none for the other major consoles.

[26] Lyto, which publishes foreign MMOs such as Ragnarok Online and Crossfire, was the largest local developer in terms of revenue according to Euromonitor.

[32] Due to the nature of Indonesian copyright laws, video game companies are required to bring the lawsuits against the illegal merchants to court, the cost of which would often outweigh the benefits.

Indonesian video game sales, 2011–2017. [ 7 ]
Indonesian stall in the 2016 Tokyo Game Show .