Virtual tax

[1][2][3] The tax on a transaction would be considered as if it were a purchase or sale (if real currency is involved) or barter (if not).

Many online games, like Maple Story, have implemented a tax system to curb the inflation rate of in-game items.

A small percentage of in-game money paid by the buyer is collected as tax before reaching the hands of the seller.

[citation needed] However, many users stated that this is the biggest push factor to inflate, as the sellers now demand higher prices before selling an item (in order to make up for the loss of in-game money through tax system).

They claim that as more players achieve high levels, they would be able to hunt more monsters and deliver more equipment.

The online game Maple Story , which displays the rate of in-game currency collected whenever a trade is conducted successfully between two players.