[5] There are eight styles altogether: high-flyer, hardcore, submission, powerhouse, showman, brawler, dirty and technical.
[5][6] In addition, creative manager of THQ Cory Ledesma said early in production that he planned on having numerous wrestler animations redone.
The player executing the submission can now decide how much pressure is applied by moving the analog stick in a particular direction.
[5] The game features the revived ECW brand, and it takes its place alongside the established Raw and SmackDown!
In order to do so, the player has to win matches, then team with and feud with other wrestlers, and gain popularity.
At the same time, they must choose whether to train, exercise, relax, or take part in other activities when not wrestling, all with their own positive and negative effects.
The General Manager is allowed to make staffing decisions, schedule workouts and events.
Depending on primary ability, they would also be able to perform a unique move that can only be activated if the player has a stored finisher icon.
The fighting styles were Powerhouse, Showman, Hardcore, Dirty, Brawler, High-Flyer, Submission and Technical.
This system was highly criticized as these pre-setting gave some wrestlers abilities which they cannot actually use, or stopped them from using common moves.
For example, Carlito and Chavo Guerrero did not have the ability to perform any of their springboard attacks, and Mr. McMahon was as strong as some of the larger characters in the game.
Wrestlers with the powerhouse fighting style can break out of a pin attempt with just one button press, unless they had sustained a large amount of arm damage.
They could also do a powerful Irish Whip (later named a 'Hammer Throw'), which could cause damage if the opponent hit the corner turnbuckles.
Their special ability was called 'Rampage', a temporary adrenaline rush in which their grapple moves could not be reversed or blocked.
Technical wrestlers automatically reversed all quick grapple moves until they had taken a good deal of arm damage.
Their special ability was an adrenaline rush that allowed them to counter every attack for a limited time.
Performing taunts or dives from higher positions cause a faster rise in momentum.
Their special move involves an eye-poke and a low blow which causes a lot of damage to the head and torso.
Ashley, CM Punk, Cryme Tyme, Elijah Burke, Kelly Kelly, Kenny Dykstra, Marcus Cor Von, and MVP made their WWE video game debuts.
The handheld versions had exclusive characters, with Eddie Guerrero, Jim Neidhart, and Sgt.
This is the first game in the series not to feature Chris Benoit after his double murder and suicide in June 2007.
All materials related to Benoit were removed or made unavailable through normal means, including all versions of the crossface and diving headbutt.
Jillian Hall, The Boogeyman, and Shelton Benjamin were omitted from the game even though they were a part of the current roster at the time and were featured in WWE SmackDown vs.
The Xbox 360 has the custom soundtrack feature which people can import their own music in superstars entrances.
This would be the last game to feature the Buried Alive Match, as it would not appear in its sequel SmackDown vs.