Way of the Tiger

The Way of the Tiger is a series of adventure gamebooks by Mark Smith and Jamie Thomson, originally published by Knight Books (an imprint of Hodder & Stoughton) from 1985.

The world of Orb was originally created by Mark Smith for a Dungeons & Dragons game he ran while a pupil at Brighton College in the mid-1970s.

The sixth book, Inferno!, ends on a cliffhanger with Avenger trapped in the web of the Black Widow, Orb's darkest blight.

Interviewed in 2012, Mark Smith explained: "Our publishers Hodder and Stoughton originally had signed for seven books but they cancelled the last in a fit of pique, which is why Inferno!

[5][6] Way of the Tiger II: Avenger is an action-adventure made by Gremlin Graphics in 1986,[7][8] for the computers Commodore 64, Amstrad CPC, ZX Spectrum and MSX.

In the game's story, Yaemon the Grand Master of Flame has killed the player's foster-father Naijish and stolen the Scrolls of Kettsuin.

for White Dwarf #71, giving it an overall rating of 8 out of 10, and stated that "Plot and atmosphere may be a bit 'Kung Fu meets AD&D', but both add a few new twists to the adventure gamebook formula, and deserve credit for that.

"[10] In the inaugural issue of The Games Machine, John Woods noted that "the great appeal of these books is the detailed unarmed combat system.

Way of the Tiger 1: Avenger!