WebQuest

[2] A WebQuest has 6 essential parts: introduction, task, process, resources, evaluation, and conclusion.

Though the instructor may search for the online resources as a separate step, it is good to incorporate them as links within the process section where they will be needed rather than just including them as a long list elsewhere.

One of the goals is to increase critical thinking by employing higher levels of Bloom’s taxonomy and Webb’s Depth of Knowledge.

Students will often be assigned roles, allowing them to roleplay in different positions, and learn how to deal with conflict within the group.

WebQuests may take the form of role-playing scenarios, where students take on the personas of professional researchers or historical figures.

A teacher can search for WebQuests on a particular topic or they can develop their own using a web editor like Microsoft FrontPage or Adobe Dreamweaver.

This tool allows learners to complete various tasks using other cognitive toolsboxes (e.g. Microsoft Word, PowerPoint, Access, Excel, and Publisher).

With the focus of education increasingly being turned to differentiated instruction, teachers are using WebQuests more frequently.

They may be developed and implemented using lower threshold (less demanding) technologies, (e.g. they may be saved as a word document on a local computer).

Many Webquests are being developed by college students across the United States as a requirement for their k-12 planning e-portfolio.

The WebQuest methodology has been transferred to language learning in the 3D virtual world Second Life to create a more immersive and interactive experience.

More advanced web development software, like Dreamweaver and FrontPage, will give you the most control over the design of your webquest.

These templates are categorized as "Framed" or "Unframed," and they can have a navigation bar at the top, bottom, left, or right of the content.

This option offers a greater deal of flexibility than pre-made webquests, but it requires a little more technical know-how.

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