Wolfenstein 1-D

[2] Video game blog Joystiq commented that, "We're sure there's probably a message about the lack of real depth in the storytelling of most first person shooters, though it was totally lost on us, because we were busy having such a good time shooting things.

"[4] Chris Plante for IFC asked, "Is "Wolfenstein 1D" a subtle jab at the choking linearity of modern first-person shooters?

Games like "Call of Duty" provide a controlled path, like an amusement park ride, that create the illusion of danger, when in reality every enemy is placed before your muzzle and every loss of life can be remedied by the nearest health pack.

"[6] George Wong for tech website Ubergizmo stated, "Words aren’t going to do justice in describing this game, but if you’ve ever played Wolfenstein 3D before, you should experience it for yourself.

"[9] Rock Paper Shotgun writer, Jim Rossignol, asked in a short review, "Just because something can be made doesn’t mean you should make it.

A mostly black image, with a horizontal line of pixels near the center. Most of the pixels are various shades of gray, with a short line of white pixels near the left, a short line of cyan pixels near the middle, and a short line of magenta pixels to the right of the cyan pixels. At the bottom of the image is the normal Wolfenstein HUD.
Screenshot