[2][3][4] Woozworld has a strict emphasis on protecting the private information of its users and creating a safe gaming environment that parents can trust.
[12] Previously Simonetta Lulli spent 10 years creating the profitable international business of Habbo Hotel as Head of Marketing.
[14] This made Woozworld the first social MMO (Massively Multiplayer Online) community to offer a full cross-platform experience with continuous gameplay between desktop and mobile devices.
In order to adapt Woozworld’s graphically rich world of avatars and virtual spaces for multiple devices, Woozworld developed an innovative Isometric engine and redefined its graphic production pipeline that was initially based on Adobe Flash Technology to make it compatible with Unity3D technologies.
As the founder and the CEO, Nicolas Lee has previously ready the company for a number of enhancements in technology and growth allowing a successful transition of the service to mobile.
Woozworld launched on Amazon devices in 2017, and by this year was rapidly growing in French, Portuguese, and Spanish speaking countries.
[16] In July 2019, it was released in an official press statement that Azerion, a digital media and entertainment platform, purchased Woozworld, strengthening its position as the biggest casual gaming company in the Netherlands and a major player in the global market.
Woozworld will form an important building block within Azerion’s gaming content business which consists of other leading acclaimed products.
[17] In 2019, Woozworld announced that it would be releasing a beta version of the game's downloadable client for desktops and computers, away from Adobe Flash, in preparation for its upcoming discontinuation.