[11] Worlds of Magic was released for PlayStation 4 in the third quarter of 2015[12] and officially launched at retail outlets and on Steam according to the gaming news site, Gamasutra on March 19, 2015.
[17] Likewise, the reviewer for GameSpot criticized many aspects of the game, calling it a "tepid mélange of half-baked ideas and pointless hindrances", suffering from "bland artistic direction and a lack of conviction" and noting "an array of bugs, glitches, and crashes".
[18] Two reviewers at explorminate were more positive, noting that it is "an unpolished game that still manages to capture the old-school, hardcore feel and fun of Master of Magic".
[20] A review of the PC version of Planar Conquest gave it a score of 5/10, praising its "incredible depth" but criticizing "frustrating controls and boring combat".
[24] A reviewer for WayTooManyGames gave it a score of 3 out 5, criticizing a number of the developer choices as "downright insane and infuriating to the players", resulting in the port for Nintendo Switch as not very playable in the "handheld" mode, although noting the game play when docked is "okay".