Xenoblade Chronicles

Xenoblade Chronicles[b] is a series of action role-playing games developed by Monolith Soft and published by Nintendo.

The series began with the original Xenoblade Chronicles game, published for the Wii in 2010 in Japan, and released in Europe and Oceania the following year.

Winning battles earns the player experience points, which allows the characters to grow stronger by leveling up and learning new Arts.

[18] Ultimately, she failed to change his mind as he initiated the experiment to harness the Conduit, an alien artifact that acted as an unlimited energy source and dimensional gateway.

was corrupted by the fearful desires for security and stability of the digitized souls it contained, however, which led to the events of Xenoblade Chronicles 3.

According to Tetsuya Takahashi, Xenoblade Chronicles 3 is the conclusion of the story that began with Klaus’s experiment but not the end of the series.

Xenoblade Chronicles 2 and its prequel Torna – The Golden Country take place in the world of Alrest, which contains several titans that house many different nations.

Xenoblade Chronicles 3 takes place in the world of Aionios, a large continent made up of areas from Bionis and Alrest.

[4] Contrary to the developers' claim of making the games standalone experiences, a few characters have returned as part of the overarching narrative.

[34] Another recurring character theme is a creature resembling a gorilla, typically named Territorial Rotbart at or around level 81.

[35] Territorial Rotbart or any other variation of a level 81 Unique Monster, is typically found in an early starting zone who terrorizes players once encountered.

[35] The staff at Monolith Soft was left in a state of low morale after the commercial failure of the Xenosaga series, which ultimately led to its premature end.

[36] In July 2006, Tetsuya Takahashi was struck by the idea of people living on top of enormous titans, so he wrote the concept down and turned it into a 3D model.

[41] Monolith Soft began development of Xenoblade Chronicles, an action role-playing game for the Nintendo Wii that was released in Japan on June 10, 2010.

[49] Following the completion of Xenoblade Chronicles, Takahashi's team began development of a new game for Nintendo's then in-development Wii U system.

[51][52] Set in a separate universe from the rest of the Xenoblade Chronicles series, an interstellar war forces humanity to flee a destroyed Earth.

After crashing on the uncharted planet Mira, Elma and her team race against time to retrieve the Lifehold, a structure that contains thousands of lives.

Taking place in a world of dying titans, Rex meets the living weapon Pyra and promises to bring her to the fabled paradise Elysium.

In the game's story Lora and Jin fight against Malos and his army before the inevitable fall of their kingdom, Torna.

Taking place on the Bionis' Shoulder, an area not explored in the original game, Future Connected follows Melia, Shulk, and Riki's daughter Nene and adopted son Kino as they seek to reclaim the city of Alcamoth.

Main protagonists Noah from Keves and Mio from Agnus must put aside their differences in order to face a larger threat.

[76][77][78] Xenoblade Chronicles 2 sold 1.42 million copies as of June 2018, which became the best-selling title ever developed by Monolith Soft.

[94] Good Smile Company has released several figures based on characters from the series, including Pyra, Mythra, KOS-MOS, Melia, and Nia.