Yoshi's Cookie

The player controls a cursor on the grid that is used to rotate individual lines in a manner similar to a Rubik's Cube.

In the single-player Action Mode, the player completes successive levels that progressively grow more complex.

[citation needed] The arcade game did poorly at the location test, so Home Data sold the Hermetica rights to Bullet-Proof Software.

[citation needed] While Bullet-Proof Software retained the rights to the original Super NES game, Nintendo licensed the Mario characters and allowed the developer to use the Yoshi's Cookie branding.

[10][11] Yoshi's Cookie was first released in Japan on November 21, 1992, for the Nintendo Entertainment System and Game Boy.

The Super NES version was released in June 1993 in North America, on July 9, 1993, in Japan, and in Europe during the same year.

[12] Yoshi's Cookie was remade and included in the Nintendo Puzzle Collection for the GameCube, released in Japan on February 7, 2003.

[26] The Washington Post in 1993 called the game "simple, but addictive, just like all puzzlers from the Big N. Give Yoshi's Cookie a taste test - but don't do it before bedtime.