Zaxxon's Motherbase 2000

A rebellion force has begun a mission, codenamed "Motherbase 2000", to get through the Ginglii defenses and reach the computer.

[4] Several influences on the gameplay have been identified, most prominently Zaxxon, but also elements from Stellar Assault, Space Harrier, Metal Head, Xevious, and Viewpoint.

[7] French magazine CD Consoles criticized the game's graphics and sound, while giving moderate reviews of its creativity and gameplay.

[11] Next Generation outright panned the game, arguing that the removal of the ability to change altitude strips Zaxxon of any interest.

They also cited slowdown, glitches, and a poorly-designed two-player mode, and concluded: "Zaxxon's MotherBase 2000 is graphically ugly, slow, boring, repetitive, and a game that is truly unworthy of any stars.

A 3D spaceship moving diagonally
Zaxxon's Motherbase 2000 is played from an isometric point of view. Players fight other ships and have the ability to jump into enemy ships and take control of them.