It was released by Media Rings exclusively in Japan as part of the Zero4 Champ series.
It was released on the same day as the PlayStation version, Zero4 Champ DooZy-J; besides the name, both games are identical to each other.
Zero4 Champ's graphics weren't well-received as the developers decided to use sprites for the cars rather than polygon models.
Praise was given for its extreme car customization, a mechanic used so that the vehicles can outperform the opposition.
Overall, Zero4 Champ was considered an average drag racing-style game, not an adequate arcade racer or racing simulation.